I've been continuing the final character designs and animatic over the last couple of days. This means that I can soon move on to modelling the character whilst I continue work on the animatic and concept art. I feel like the characters now inhabit the same world in both style and structure. Despite the preproduction left to do, I will hopefully be moving on to modelling from next week. The character design stage has taken longer than expected, but this has always been one of my weaker aspects, so I feel it has been an important stage in improving and making sure the characters emote and correctly convey their own personality and ideals.
The animatic has evolved since the last iteration, however, due to the reformation of narrative it is still quite clunky. There are a few problems I need to overcome and some shots to be added but it is moving forward slowly.
The main issues that I currently need some time refining and working out are:
- The argument scene in which the female pianist tells the repairman to leave. Shot need to be added.
- Setup why his name badge would be on the floor when she picks up her shopping.
- Should the repairman stop playing the piano the minute she walks into her apartment? I think he probably should as she'd immediately burst into anger that he is in her apartment.
Concept art is also moving along but I will show this when it is starting to look good. Keep an eye out for modelling progress next week and the final pieces of preproduction.












































